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《英雄联盟》10.3版本改动有哪些 还有一些机制以

川北在线核心提示:原标题:《英雄同盟》10.3版本篡改有哪些 还有一些机制以及BUG上的篡改 英雄同盟10.3版本篡改有哪些?英雄同盟测试服今朝已经更新了10.3版本,在10.3版本中有异常多英雄得到篡改,一些经典我英雄比如阿卡丽和黛安娜都获得了异常多的篡改,而之前最热门的ADC英雄厄斐琉

原标题:《英雄同盟》10.3版本篡改有哪些 还有一些机制以及BUG上的篡改

英雄同盟10.3版本篡改有哪些?英雄同盟测试服今朝已经更新了10.3版本,在10.3版本中有异常多英雄得到篡改,一些经典我英雄比如阿卡丽和黛安娜都获得了异常多的篡改,而之前最热门的ADC英雄厄斐琉斯也被削弱,此外还有一些机制以及BUG上的篡改,可以说是异常富厚的篡改。想知道详细的内容吗?下面是本次英雄同盟10.3版本更新详情。

离群之刺 阿卡丽

Q cost increased. W shroud movement speed increased and now decays. R now targets champions, not direction.

As promised, we've done some major work on Akali that's going live this patch. These changes are the result of her presence in pro play and aim to trim power there more than for every day players. With that in mind, one of the biggest issues we wanted to tackle was the sheer number of options she had when approaching fights or surviving bad situations. She was way too flexible, being able to split push and teamfight, while also not being committed to a specific playstyle (early domination, scaling, etc.).

Q 我流奥义!寒影

耗损: 100/95/90/85/80能量 → 120/115/110/105/100能量

W 我流奥义!霞阵

烟幕中的移动速率: 20/25/30/35/40%移动速率 → 施放后在2秒内衰减的30/35/40/45/50%移动速率

R 我流秘奥义!表里杀缭乱

R1目标: 目标偏向 → 以敌方英雄为目标

[新增]R1射程:675

R1突进间隔:675-825,基于与目标之间的间隔

残月之肃 厄斐琉斯

Q marked enemy attack range no longer infinite.

Giving Aphelios some limitations so he's not shooting enemies all the way to the moon.

Q 月闪(通碧,偷袭枪)

进击被标记对头射程: 无限 → 1800

沙漠天子 阿兹尔

Base mana increased. R number of soldiers increased.

The emperor has seen better days but has the risk of power-tripping, so we're cautiously buffing him.

根基属性

法力值: 438 → 480

R 禁军之墙

人墙长度: 5/6/7个士兵 → 6/7/8个士兵

大胆投弹手 库奇

W damage per second ratio increased; burn duration increased; now slows.

We want Corki's Special Delivery to be used more aggressively towards enemies, so we're helping incentivize that action.

W 分外快递

每秒危害加成: 0.375额外进击力,0.05法术强度 → 0.5额外进击力,0.06法术强度

燃烧持续光阴: 1秒 → 1.5秒

[新增]信鸽:被直接击中且击退的英雄现在会被减速1.5秒

皎月女神 黛安娜

Base mana decreased. W damage per orb decreased.

Mercury's in retrograde and that means nerfs to Diana.

根基属性

法力值: 420 → 375

W 苍白之瀑

每颗法球危害: 22/34/46/58/70 → 18/30/42/54/66

光阴刺客

Passive monster stack damage decreased.

Specifically hitting jungle Ekko. Spoiler alert, we also have some jungle changes that'll give back some XP to junglers earlier in the game.

被动 Z型驱动共振

共振层数危害: 对野怪200% → 对野怪150%

探险家 伊泽瑞尔

Base mana growth and AS growth increased.

MF outdated. Aphelios overrated. Long have you waited. No longer jebaited.

根基属性

生长法力值: 42 → 50

生长进击速率: 1.5% → 2.5%

正义巨像 加里奥

Q tornado duration and damage ticks increased.

Aiming to help out Galio players in normal skilled games who get more from the tornado element of his Q.

Q 战斗罡风

龙卷风持续光阴: 1.5秒 → 2秒

龙卷风危害次数: 3 → 4

曙光女神 蕾欧娜

W and E damage decreased.

Leona's damage is eclipsing her opponents' HP bars too much.

W 日蚀

危害: 60/100/140/180/220 → 60/95/130/165/200

E 天顶之刃

危害: 60/100/140/180/220 → 50/90/130/170/210

赏金猎人 恶运蜜斯

Base attack speed growth decreased.

Miss Fortune is doing well in all skill brackets, so we’re hitting her base stats instead of abilities that certain players utilize better than others.

根基属性

生长进击速率: 3% → 2.25%

机器公敌 兰博

Base stats rounded. W bonus movement speed and shield decreased.

Cleaning up some stats to nice, clean whole numbers and pulling power out of his W defenses so he's not such a terror in the mid lane.

根基属性

护甲: 30.88 → 31

进击速率: 61.036 → 61

W 破裂护盾

额外移动速率: 20/25/30/35/40%(危险温度时30/37.5/45/52.5/60%) → 15/20/25/30/35%(危险温度时22.5/30/37.5/45/52.5%)

北地之怒 瑟庄妮

Now has bonus AS at level 1. Frost Armor now removed when damaged from all monsters and champions.

Cautiously buffing Sejuani. We're also removing some elements to her passive that feel unintuitive for most players and aren't capitalized on. If we proactively remove it now, we'll have more room to buff her in the future since pro players won't exploit the safety it brings.

根基属性

额外进击速率: 1级时0% → 1级时10%

被动 北地之怒

冰霜护甲移除: 受到来自史诗级野怪和敌方英雄的危害时 → 受到来自所有野怪和敌方英雄的危害时

涤魂圣枪 赛娜

Mist Wraith drop chance adjusted. Spoils of War now counts as kills, reducing drop Mist Wraith drop chance. E bugfix.

While we love Senna's flexibility as both a marksman and support, she's a little too strong as the former. We're adjusting the Mist Wraith drop chances to support her role as a support (say that 5 times fast).

被动 赦除

黑雾掉落落几率: 不是被赛娜击杀的小兵20%,被赛娜击杀的炮车兵→ 不是被赛娜击杀的小兵25%,被赛娜击杀的炮车兵1.67%

E 黑雾咒附

BUG修复:假如赛娜在技能持续光阴内被击杀,被[E 黑雾咒附]冒充的友军不再变得弗成见

腕豪 瑟提

Base health regen decreased. W cooldown increased; base damage decreased later.

Sett's been breaking some faces with ease. While stylish, he's not really getting put to the test. We're gonna give him the ol' 1-2 of nerfs, with a focus on making his Haymaker a challenge to get multiple rotations in a fight.

根基属性

生命值回覆: 9.25 → 8

W 蓄意轰拳

冷却光阴: 16/14/12/10/8秒 → 18/16.5/15/13.5/12秒

根基危害: 90/125/160/195/230 → 90/120/150/180/210

琴瑟仙女 娑娜

E self movement speed decreased.

Nobody puts baby girl in the corner…

Actual context: Sona's new kicks have been showing off all over town. Pulling back a bit since she's slightly too fly. Unzoom zoom.

E 迅捷鸣奏曲

自身移动速率: 25%(每100法术强度+0.04) → 20%(每100法术强度+0.03)

邪术猫咪 悠米

Q empowered damage decreased and now considers target's health; cost now flat. W no longer goes on cooldown from Silences. E base heal decreased, but ratio increased.

o longer just a healbot (cats can't be trained to heel anyways). Her Q should be more worthwhile to cast even in the mid-late game.

Q 摸鱼飞弹

强化危害: 50/95/140/185/230/275(+0.4法术强度) → 45/80/115/150/185/220(+0.4法术强度)(+0.02-0.08目标当前生命值)

耗损: 85/90/95/100/105/110法力值 → 全等级90法力值

W 悠米出动!

[新增]:缄默沉静不再视作定逝世效果并使[W 悠米出动!]进入5秒的冷却光阴

E 茂盛精力

治疗: 70/110/150/190/230(+0.3法术强度) → 70/94/118/142/166/190(+0.4法术强度)

野怪

After the 2019 preseason jungle changes, we nerfed junglers through their EXP gain (they’re gaining around 40 EXP less per minute). As a result, we’re giving back around half the EXP we took out and pushing that into the jungler’s item specifically, so laners can’t co-opt it. Additionally, we’re making sure Krugs feel more worthwhile to kill, while still requiring the intended time for the reward trade-off. Finally, we are looking to address “the funnel strategy” by tightening the minion gold restriction further.

被动 怪物猎手

大年夜型野怪履历: 50 → 60

次击杀大年夜型野怪额外履历: 165 → 150

小兵金币处分: 当补刀金币跨越一半来自小兵时,小兵金币减10;这个处分会在打野道具完成时移除 → 当补刀金币跨越一半来自小兵时,小兵金币减13;这个处分会在14分钟时移除

石甲虫

石甲虫营地总履历: 160 → 175

石甲虫营地总金币: 125金币 → 135金币

大年夜型石甲虫根基履历: 55 → 37

中型石甲虫根基履历: 15 → 18

小型石甲虫根基履历: 10 → 14

大年夜型石甲虫根基金币: 65金币 → 42金币

中型石甲虫根基金币: 10金币 → 13金币

小型石甲虫根基金币: 5金币 → 9金币

绯红印记树怪和苍蓝雕纹魔像

根基履历: 115 → 110

野怪履历增长

4级: 1.025倍 → 1.075倍

5-6级: 1.1倍 → 1.15倍

视觉殊效与声音殊效更新

+ 未翻译 ...

极地大年夜乱斗平衡篡改

10.3削弱

[风暴之怒 迦娜]: 遭遇危害+10%&护盾-8% → 遭遇危害+10%&护盾-10%&治疗-10%

[扭曲树精 茂凯]: 输出危害-12%&遭遇危害+12% → 输出危害-15%&遭遇危害+12%

[唤潮鲛姬 娜美]: 遭遇危害+5% → 遭遇危害+5%&治疗-10%

[炼金术士 辛吉德]: 无篡改 → 输出危害-5%

[解脱者 塞拉斯]: 输出危害+5% → 无篡改

[迅捷标兵 提莫]: 输出危害-12% → 输出危害-10%&遭遇危害+5%

[巨魔之王 特朗德尔]: 无篡改 → 治疗-10%

[爆破鬼才 吉格斯]: 输出危害-15%&遭遇危害+8% → 输出危害-15%&遭遇危害+10%

10.3加强

[暗裔剑魔 亚托克斯]: 无篡改 → 遭遇危害-5%

[沙漠天子 阿兹尔]: 输出危害+5% → 输出危害+10%

[星界游神 巴德]: 输出危害+8%&遭遇危害-10% → 输出危害+10%&遭遇危害-15%

[蜘蛛女皇 伊莉丝]: 输出危害+5%&遭遇危害-5% → 输出危害+5%&遭遇危害-10%

[苦楚之拥 伊芙琳]: 输出危害+15%&遭遇危害-10% → 输出危害+15%&遭遇危害-15%

[武器大年夜师 贾克斯]: 无篡改 → 遭遇危害-5%

[虚空行者 卡萨丁]: 无篡改 → 遭遇危害-10%

[诡术妖姬 乐芙兰]: 输出危害+12%&遭遇危害-10% → 输出危害+15%&遭遇危害-15%

[曙光女神 蕾欧娜]: 遭遇危害+5% → 无篡改

[圣锤之毅 波比]: 无篡改 → 遭遇危害-5%

[元素女皇 奇亚娜]: 输出危害+8%&遭遇危害-8% → 输出危害+10%&遭遇危害-10%

[蛮族之王 泰达米尔]: 输出危害+5%&遭遇危害-5% → 输出危害+10%&遭遇危害-10%

[无畏战车 厄加特]: 输出危害-5% → 无篡改

BUG修复

减小了[黑夜使臣 李青 至臻]某几个动作时模型脖子的拉伸(余暇1、余暇2和奔腾)

奥恩进级的[破败王者之力]的被动不再与[破败王者之刃]的被动叠加

当杰斯有云端亚龙增益时,他的[R 墨丘利之炮/墨丘利之锤]的冷却光阴现在会精确地削减10%

炼狱龙魂的视觉殊效和声音殊效不再见透过战斗迷雾被敌方步队看到/听到

布隆的[被动 震惊猛击]的眩晕持续光阴现在会精确地被韧性削减

假如瑟提尚未习得[W 蓄意轰拳],俄洛伊的[E 灵魂试炼]现在会精确地挤出他的躯壳

PROJECT: Jinx's SFX are no longer louder than her other skins' SFX

当莫德凯撒开释[R 轮拒绝境]时,瑟提的[R 叹为不雅止]不再能压制他

Guardian of the Sands Rengar's Passive - Unseen Predator and R - The Thrill of the Hunt's range indicators no longer pulsate in a way that makes their sizes change intermittently

当悠米应用[W 悠米出动!]跳向正因为基兰的[R 韶光倒流]回生的莫德凯撒时,她不再被卡在友方莫德凯撒的[R 轮拒绝境]里

拉克丝的[E 透光奇点]不再揭示其范围外的区域

[原型:全能石]的一次轮回中,英雄不再能触发几回[不灭之握]

卡特琳娜的[被动 贪婪]的匕首每击中一个单位不再叠加两层[征服者];现在会精确地在施法时得到两层[征服者]

卡特琳娜施放[E 瞬步]后不再考试测验对着末的目标进行通俗进击,除非目标已经在进击范围内

一个血色方下半野区的进口相近靠南边墙的视野盲点已经被修复,陷阱、宠物、英雄等对河道中的玩家来说现在会变得可见

英雄的进击附加型技能现在会精确地增添来自设置设备摆设和符文的[被动 盈能]的能量层数

带有双重袭击的英雄现在会精确地得到两次进击所能得到的[被动 盈能]的能量层数

逝世亡的英雄不再见吸引防御塔的悔恨

被提莫的[Q 致盲吹箭]致盲的英雄现在会精确地无法对目标造成暴击或强化危害

现在,莫德凯撒的[被动 暗中起兮]会在生效时精确地对对头造成危害

纳什男爵不再对他坑后蓝本没有视野的玩家造成危害或者得到其视野

现在,纵然离防御塔很远,经由过程峡谷先锋摧毁防御塔或防御塔镀层的玩家会得到精确数量的金币

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